﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DC2010.Objects.Base;

namespace DC2010.Objects.Data
{
    public class EffectGfx : BaseGfx
    {
        public DungeonGfx Effect11 { get; set; }
        public DungeonGfx Effect12 { get; set; }
        public DungeonGfx Effect13 { get; set; }

        public DungeonGfx Effect21 { get; set; }
        public DungeonGfx Effect22 { get; set; }
        public DungeonGfx Effect23 { get; set; }

        public DungeonGfx Effect31 { get; set; }
        public DungeonGfx Effect32 { get; set; }
        public DungeonGfx Effect33 { get; set; }
    }
}
